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F-Zero GX – Nintendo GameCube

F-Zero GX is a futuristic racing video game for the Nintendo GameCube console. Developed by Sega’s Amusement Vision department, it was released in Japan, Europe, and North America, in 2003.  The game is widely considered one of the best racers on the GameCube platform.

F-Zero GX is the fourth installment in the F-Zero series and the successor to F-Zero X. The game continues the series’ difficult, high-speed racing style, retaining the basic gameplay and control system from the Nintendo 64 title. A heavy emphasis is placed on track memorization and reflexes, which aids in completing the title. GX introduces a “Story Mode” element, where the player walks in the footsteps of Captain Falcon through nine chapters, completing various missions.

Game Tournament Rules

  • You must play the TIME ATTACK mode.
  • You must play the RUBY CUP.
  • Your track must be AEROPOLIS.
  • Play until you finish the track or blow up your ship, which ends your turn.
  • Your final time at the end of the game is your score for that attempt.
  • Beat the current lowest time to win that game… for now.  Anyone else can try to beat your score in the tournament.
  • Return at any time to try again.

Game Controls

Game Video

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